のねのBlog

パソコンの問題や、ソフトウェアの開発で起きた問題など書いていきます。よろしくお願いします^^。

2013-05-23から1日間の記事一覧

SimpleText

============================================================================================= 353 void Font::drawSimpleText(GraphicsContext* context, const TextRun& run, const FloatPoint& point, int from, int to) const 354 { 355 // This gl…

complextext

323 void Font::drawComplexText(GraphicsContext* gc, TextRun const& run, 324 FloatPoint const& point, int, int) const 325 { 326 SkCanvas* canvas = gc->platformContext()->mCanvas; 327 SkPaint paint; 328 329 if (!setupForText(&paint, gc, prim…

css

2326 template<> inline CSSPrimitiveValue::CSSPrimitiveValue(TextRenderingMode e) 2327 : m_type(CSS_IDENT) 2328 , m_hasCachedCSSText(false) 2329 { 2330 switch (e) { 2331 case AutoTextRendering: 2332 m_value.ident = CSSValueAuto; 2333 break;…

optimizelegibility

117 TypesettingFeatures typesettingFeatures() const 118 { 119 TextRenderingMode textRenderingMode = m_fontDescription.textRenderingMode(); 120 return textRenderingMode == OptimizeLegibility || textRenderingMode == GeometricPrecision ? Kern…

browser db sqlite3

たっきーのブログ Androidのブラウザが使用するファイルについて

chrome usb debug

Chromeのリモートデバッグ機能がすごい! - Hacking My Way ? itogのhack日記

no rect-based-test nodes found

1285 HTMLElement* WebViewCore::retrieveElement(int x, int y, 1286 const QualifiedName& tagName) 1287 { 1288 HitTestResult hitTestResult = m_mainFrame->eventHandler() 1289 ->hitTestResultAtPoint(IntPoint(x, y), false, false, 1290 DontHitTes…

Console: Viewport argument value

334 static const char* viewportErrorMessageTemplate(ViewportErrorCode errorCode) 335 { 336 static const char* const errors[] = { 337 "Viewport argument key \"%replacement1\" not recognized and ignored.", 338 "Viewport argument value \"%rep…

drawBidiText >> width > floatWidthForComplexText > widthOfFullRun > nextScriptRun > setupFontForScriptRun

148 void RenderEmbeddedObject::paintReplaced(PaintInfo& paintInfo, int tx, int ty) 149 { 150 if (!pluginCrashedOrWasMissing()) 151 return; 152 153 if (paintInfo.phase == PaintPhaseSelection) 154 return; 155 156 GraphicsContext* context = p…